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Published : January 12, 2009 |
Author : Chrissy Snow | |||||||||
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Get our game guide walkthrough and support for: Chronicles of Narnia: Prince Caspian for Nintendo DS. We have the full online walkthrough strategy guide right here! GameGuideDog.Com is a website dedicated to creating new guides for you especially when no others exist. We are commited to helping gamers through games and confident that our support is one of the best gaming resources anywhere! Everything that is within Narnia is under a threat. You are the player needed to come in and save the day! This is a portable RPG based strategy game released by Fall Line Studio as their flagship product, a first and execeptionally well designed game that has had many gamers asking and even 'yelping' for GameGuideDog to come out with a full strategy guide for it. We will ablige and are doing so as of the writing of this article. Along with the hard work of Fall Line with their epic first game release, we are keeping our eyes glued to the DS this month (and some PS2 titles as well) and you can find what we have for Prince Caspian DS already posted in the members area, as well as Prince of Persia the Fallen King, Golden Compass DS, Age of Mythologies DS Walkthrough Strategy Guide, Kung Fu Panda DS walkthrough and more! GameGuideDog is the ONLY website that makes guides based on YOUR requests! Ask them and you will get what you are looking for, or better yet, check their main site at www.gameguidedog.com and use the searchbox tool to see if they already have it. Chances are, it's been made for you and well, many of them are impossible to find anywhere else on earth! The game charges itself to narrating the story of its reference material, though it does so absent of zestfulness. Perhaps you might be intimate with the story of those children from C.S. Lewis' The Lion, The Witch and the Wardrobe, but you will also be able to control many different characters in your repetitious feats, including Trufflehunter the badger, Reepicheep the mouse, and, of course, Prince Caspian himself. Prince Caspian fights alongside such a motley crew of forest friends because he's been forced to hide in the outlying forest. He has fled his kingdom because his uncle, King Miraz, wants him dead. Caspian's death would clear the way to the throne for Miraz's newly born son. However, Caspian escapes then meets up with a badger and a dwarf to start building an army of fantastical creatures. He inadvertently summons the Pevensie children, and they are drawn into the struggle as well. Even though the game has you flip the DS on its side to mimic the act of reading a book, the plot in Prince Caspian is delivered without style or drama. The game follows two plot lines: Caspian's escape from Miraz and the Pevensie's rediscovery of Narnia. Occasionally the game has the player flip the DS "book style" to read the story. Illustrations accompany each page and overall it makes for a pretty decent cutscene alternative. For the most part the scenes being skipped over are the slower, more narrative parts, but later the game does skip over some of the major battles, which is disappointing, and will likely be more so for someone that just came from watching the film. The battles that do make it into the game are the less epic fights that don't involve entire armies. Caspian and the Pevensies fight off plenty of Miraz's troops, as wells as orcs, werewolves and minotaurs. Rather than a turn-based battle system, the developers made all the battle touch screen controlled. Attacks are done by following on-screen commands. There are six class types in Prince Caspian and each one has a different touch screen attack. Players trace lines to slash with their sword, or play a bow and arrow target shooting minigame for the archery characters. Each attack time is well done and while some are definitely more fun than others, they all keep the player engaged in the battle. Through use of the forge system, players can upgrade individual characters to give them longer and more difficult minigames, which deal more damage. The battle system offers the player different strategical choices for taking on oppositions. Before an foe assaults they glow orange, giving players an chance to rush in and stop the attack (pausing the battle and focusing in for a cut scene). The recharge times for enemies and playable characters differ based on class, so choosing who attacks whom and when is crucial to averting unneeded hits. In addition there are dozens of different items the player can use that do anything from deal damage to enemies to raising a character's forge level. Add on to that the team up specials that certain characters can utilize to deal devastating blows and you get a multilayered battle system not often seen in a game aimed at the younger demographic. The set up for battles is really very beneficial, and is the highlight of the game. We wish the coders had put in a hard mode or something so that we could really test it, because Prince Caspian is a very easy game. What they do offer is a leaderboard set up (through the DGamer feature) that tracks the number of captures and perfect battles a player has. Getting a perfect battle against three orcs or werewolves is no simple task, and the fact that we can see how we stack up against other people online is a cool feature not often seen on the DS. It's a nice optional feature that caters to the more skilled player.
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