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Published : October 14, 2008 |
Author : James Wallis | |||||||||
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Get our game guide for: FARCRY 2. This precise WALKTHROUGH GAME STRATEGY GUIDE is now available for you right in your members area and compatable for the Sony Playstation 3 (PS3), Microsoft XBOX 360, AND PC Platform. GameGuideDog.Com is dedicated to helping gamers through games. We are confident our support and guides are absolutely the best gaming resource anywhere! "The enemy team has something I want," booms the thick, African accent. "Bring it to me." And with that the match begins. My whole team sprints out of our headquarters and into the courtyard, and I clamber into the driver's seat of the huge, factory-fresh Jeep waiting for us. I take a glance at my map of the town as the engine turns over, and... and watch as everyone else on my side jogs off down a dusty street towards the enemy HQ, oblivious to the dirty great cars parked outside our base. Some things never change. Having had the chance to fool around with Far Cry 2's multiplayer for a few hours, a couple of things are immediately obvious. First of all, it's about as solid an online FPS as you could hope for. It's slow enough to require a nice mix of cunning and reflexes, the weapons are fairly tactile and there's a good balance between guns, knives, grenades, vehicles and fire that'll have you using all five depending on the situation. The other impression I got is that it really is kind of conservative. For those unawares, here's a rundown of the options available to you: up to 16 players can go head to head playing either Deathmatch, Team Deathmatch, Capture the Diamond or Uprising. Capture the Diamond is capture the flag with, well, diamonds, and Uprising is sort of like if a Battlefield game got VIP mode pregnant on a holiday in Africa. One player on each team is designated captain, a position that comes with a little beret and a stern expression, and only they can capture the points scattered around the map. Once one team holds all the points the other team stops respawning, allowing you to kill their captain permanently and win the match if he can't nick a point back first. Best thing about FC2: Ammo caches become deadly roman candles if you blow them up. But beyond Uprising mode the main thing that's going to catch a jaded multiplayer gamer's eye are some of the same features that make Far Cry 2 an interesting offline shooter. Specifically, the need to hit a button after you take damage to pull out a bullet, smother a fire or fix a finger that's somehow ended up pointing backwards, and also the chance to help up downed allies, Gears of War style. Second best thing about FC2: Unflinchingly dispatching, like, four dudes and then screaming at your own hand.
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| It's quiet in here. Can you hear the ECHO? |











