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Published : February 04, 2008 |
Author : JASON MAHONY | |||||||||
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GAMEGUIDEDOG.COM IS PROUD to be able to provide the most complete and best online walkthrough strategy game guide for SOLDIER OF FORTUNE: PAYBACK This precise WALKTHROUGH GAME STRATEGY GUIDE is currently available for you right in your members area and compatable for the PC SONY PS3 PLAYSTATION 3, AND MICROSOFT XBOX 360 Platform.
ONLINE WALKTHROUGH LOCATED HERE: The Soldier of Fortune games have clung to the slender thread of infamy for one reason only - gore. A product of the late '90s FPS boom, the selling point of the original was that you could shoot the limbs off enemies using an arsenal of lovingly recreated weaponry. It wasn't bad, as such things go, but there were clearly better games around and they justifiably attracted most of the attention. A similarly average sequel followed in 2002 and now, apropos of nothing, here's a third instalment. Once again, the only reason people will talk about is...the gore. So let's talk about it. As in the previous games, your enemies are apparently made of plasticine and held together with sticky tape since they fly to pieces at the first hint of a bullet. And, as in the previous games, this gives the proceedings a certain ludicrous amusement factor. For about five minutes, at least. See, the damage model doesn't seem to have changed since 2000. Every leg, every arm, blows off in the exact same way. Shoot someone in the head, and it vanishes. I mean, the head literally disappears and is replaced with a "spurting neck" polygon model. While the initial hilarity may be high, pay even the slightest bit of attention to the graphical detail or animation quality and an incredibly crude mechanism is revealed. They're foreign and therefore evil. Such quirks might be acceptable if the game itself was a cavalcade of entertainment, but it's possibly the blandest console shooter in years. Arriving after a period of innovation and excitement for the genre, when stacked up against BioShock, Resistance: Fall of Man, The Orange Box, Halo 3...Payback is left looking hilariously outdated. Levels are linear to a fault, full of doors that never open, buildings with nothing inside and passages that lead nowhere. You're funnelled forwards by pre-determined shoot-outs against enemies that only spawn when you reach a certain point. Your next objective is always marked by a floating white icon, so you just head for that, shoot everything in your way...and that's it. Look at him. He's definitely evil. And foreign. Given such shortcomings, its no surprise that multiplayer is a waste of time. The expected game modes are present, but with only five maps and gameplay that rarely ventures beyond mindless run-and-gun screeching, there's no real need to check it out. And then there's the question of morality. This is a game that is very much in love with the idea of shooting naughty brown people. The wafer-thin plot blabs on about terrorism in a macho gruff voice and uses real world locations, but it's little more than an excuse to mow down hundreds of cartoonish ethnic bogeymen, who come rampaging towards you, gibbering in their offensively impersonated accents. When you're not decimating these people, you're patronising them. Such as the subservient, fawning Asian slave who helpfully (and inexplicably) thanks you for not murdering him by handing you a keycard that accesses a vital oil "piperine". Yes, that's "piperine". Because he's Asian, you see. Me so velly solly. There's even an evil African warlord called The Moor. I guess they figured that just calling him The N-word would be too obvious, so let's be thankful for small mercies. Actually, these guys are OK. Nah, just kidding. They're evil foreigners. Lets kill them. Games set in and around the War on Terror are an inevitable fixture on the gaming landscape, but at least the likes of Call of Duty 4 and Full Spectrum Warrior couch their politicised narrative in a sense of reality, responsibility and - let's not forget - some pretty great gameplay. When Soldier of Fortune Payback isn't being generic and shallow, its being utterly crap and thus does nothing to mitigate its gleeful and deliberate xenophobia. This is gaming as lowest common denominator, feeding off a very unpleasant human urge. Whether you dislike the politics, or just don't like playing lousy games, there's absolutely no reason to give this gruesome farce your time or money.
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| It's quiet in here. Can you hear the ECHO? |













