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James Butler
WDS Article Author, Frontiers Nerd, Star Trek Geek, Console Inventer Wannabee...
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GAMEGUIDEDOG.COM IS PROUD to be able to provide the most complete and best online walkthrough strategy game guide for Spiderwick Chronicles. This precise WALKTHROUGH GAME STRATEGY GUIDE is/will be available for you right in your members area and compatable for the Nintendo DS, PC, SONY PLAYSTATION 2 PS2, MICROSOFT XBOX 360 Platform.
ONLINE WALKTHROUGH GAME GUIDE LOCATED HERE:
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In the 1981 flick History of the World, Part I, a scene shows Moses proclaiming to have the "fifteen" commandments of God. When one of the tablets falls to the earth and shatters, Moses then speaks of now only having "these Ten Commandments."
One would think this Mel's hilarious movie skit was a complete parody, but alas, it was not. Do you know the eleventh of those fifteen commandments was? We do:
Thou shall not buy video games based on movie franchises.
Of course we're exaggerating here, but one can only grab the Starbucks cup so many times–without that little sleeve thing–before realizing it's a bad, bad idea. Cases in point; Catwoman still gives us nightmares, The Italian Job was more laborious than fun and we'd rather be lost in the wilderness sans Xbox 360 than have to play The Golden Compass again. There is still some hope for movies turned into decent video games to surface, with stout developers such as Traveller's Tales landing a few contracts in between their work with Danish building blocks. We'd like to say the same thing about Stormfront Studios, but their last movie game effort was the lackluster Eragon, which left us not wanting to play another movie game until, well, ever again.
No performance-enhancing drugs necessary. We're willing to give Stormfront the benefit of the doubt with The Spiderwick Chronicles (the movie is the latest Paramount film looking to steal some of Harry's magic, due out Valentine's Day 2008) as this will only be the studio's second attempt at Xbox 360 game making. Oh, the cards are stacked against the Northern Californian developer, but we would like nothing more than to prove that little-known eleventh commandment mentioned above wrong. We'd first like to point out that making a game that is faithful to a movie IP is constricting to say the least. Being "faithful" gets in the way, which sometimes takes precedence over the actual entertainment value of the media. Making sure the game is like the movie may be important to movie studio execs or the smallest of kiddies looking to play Pixar, but for an E10+ game like The Spiderwick Chronicles, players would rather get the gist of the movie through a good game than play a crappy, carbon-copy iteration of the flick. We're really not exactly sure what went on here, but Stormfront's game isn't too compelling on the game or the movie front.
Without getting too much into the movie particulars, you'll assume the role of the three young siblings (you'll also gain control of a runt of a creature that goes by Brownie Thimbletack) that are at the heart of The Spiderwick Chronicles's mysteries. The action revolves around an uncle's book documenting a mystical world, but of course this book isn't as fictitious as the sane adults would have Jared, Simon and Molly Grace believe. This means the trifecta will need to search the densely-wooded forests in hopes of capturing teeny sprites, battling odd-ball, LotR-style enemies such as goblins and ogres and generally trying not to get killed.
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