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Published : February 16, 2008 |
Author : James Wallis | |||||||||
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GAMEGUIDEDOG.COM IS PROUD to be able to provide the most complete and best online walkthrough strategy game guide for TUROK. This precise WALKTHROUGH GAME STRATEGY GUIDE is/will be available for you right in your members area and compatable for the PC, MICROSOFT XBOX 360, AND SONY PLAYSTATION 3 PS3 Platform.
Online Walkthrough Game Strategy Guide: http://www.wonderdogsoftware.com/GUIDES_9/TUROK.htm _=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_= Turok is a game with a bad case of the shakes. Shoot a gun and the screen shakes. Get hit and the screen shakes. Draw your bow for too long and the screen shakes. Get too close to a big dino and...yeah, you get the idea. Boy, does this game love shaking the screen. Immersive? Sure, maybe. Annoying? Oh yeah. If I'm drawing a bead on one of the hundreds of identical bad guys in the game and my aim gets knocked way off every time I pull the trigger or get shot, well, forgive me if I get a little frustrated. Add in bizarrely sensitive aiming controls (even at the lowest sensitivity setting) and basic combat gets even more irritating. Surprisingly, though, this fundamental issue doesn't damage Turok beyond redemption. This is largely due to the moderately interesting story, solid writing, and fantastic voice work -- most especially Ron Perlman as Turok's surly teammate. The plot, which has Turok and company tracking down a war criminal on a mysteriously dino-infested planet, does occasionally wander down a dead-end street. We get glimmers of Turok's past and his association with the criminal he's hunting, but many of the big questions simply aren't answered -- like, for example, what the hell dinosaurs are doing on this planet. That said, the game keeps things moving at a reasonable clip, dishing up a solid variety of settings and challenges on its way to a satisfyingly climactic ending. Having to deal with essentially two factions of enemies makes things a bit more interesting than in your average shooter; both the human soldiers and the carnivorous dinos will happily mow you down, but they'll also take on each other if given the chance (a fact you can occasionally exploit by nailing a soldier with a dino-luring flare). The game could have capitalized on this a bit more -- the large number of interior areas means three-way battles aren't as common as you might expect -- but given the opportunity, it can be satisfying to hang back and take opportune potshots at soldiers as a pack of raptors thin their numbers.
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| It's quiet in here. Can you hear the ECHO? |











