test page

 













GAME GUIDES: Wii MUSIC WALKTHROUGH STRATEGY GUIDE (Nintendo Wii Video Game Help Faq)









Published : February 03, 2008 | Author : Chrissy Snow
Category :

More Nintendo Wii and DS Game Walkthroughs

| Total Views : 11733
| Unrated


  
Chrissy Snow
I started playing video games, and now I play them for YOU!! Tell us what games we need guides for!!
Review:

GAMEGUIDEDOG.COM IS PROUD to be able to provide the most complete and best online walkthrough strategy game guide for Wii MUSIC. This precise WALKTHROUGH GAME STRATEGY GUIDE is/will be available for you right in your members area and compatable for the Nintendo Wii Platform.

Wii Music is an upcoming music video game for the Wii that simulates playing musical instruments using the Wii Remote. The game is part of Nintendo's Wii Series, which includes Wii Sports, Wii Play, Wii Fit and Wii Chess.

Wii Music was originally suggested as a launch title, but no new information regarding the game or a release date has been given, except for an unspecific 2008 release for Japan.  Shigeru Miyamoto also re-confirmed in July 2007 that Wii Music would be released in 2008, preferring to currently complete development on Super Mario Galaxy and Wii Fit first, instead of trying to develop all three games at once.

Famed Nintendo composer Koji Kondo is one of the people overseeing the project.

In Wii Music, players use the Wii Remote and Nunchuk to control a six member band with a combination of motions and button presses. The game supports up to four players, and in the single player mode the player can control up to four of their bandmates. Forty instruments are available to play, including guitar, trumpet, violin, bongo drums, maracas and marimba.

Minigames
The demo of Wii Music featured at the 2005 Tokyo Game Show conference and E3 2006 included two minigames:

Drums uses the two Wii Remotes together to simulate drum sticks. The player moves the "drumsticks" up and down to hit the drums. The game supports split-screen multiplayer. Orchestra uses the Wii Remote to conduct an orchestra. The player swings the Wii Remote up and down to a certain tempo. Moving the Wii Remote quickly with no real rhythm will make the Mii orchestra play frantically, while slow, graceful movements will create dragging notes and longer tones. There are no indicators of any kind to show how well the player is performing, forcing the player to try to match the original music from memory, and experiment to find which movements give better results. At the song's conclusion, a round of applause emanates from the TV and a numerical score is shown, along with the player's rank as a conductor. The classifications include Passionate, Graceful, and Methodical.
Six characters take part in a performance, although the game only supports up to four human players, the CPU takes care of the remaining parts. The gameplay itself is timing based. Players have to time button presses with notes. The controls vary depending on the instrument.

Some instruments also have extra playing options. With the trumpet, the player can aim the Wii remote up and down to simulate an increase in blowing strength. With the guitar, the player can hold down the C button to get single notes instead of chords.


Music
The following two songs appeared in the playable demo of the game at E3 2006:

Zelda Overworld Theme
The Overture from the opera Carmen

New footage released in October 2007 featured the additional song: Super Mario Bros. Theme

Although Nintendo has not confirmed that the game will use the Wii's Mii Channel, both the TGS and E3 demo and the recently released October 2007 media featured Miis in the game.

Although footage of the game was not shown, the game was shown being played off-screen for the first time along with the Wii Remote at the Nintendo press conference at the 2005 Tokyo Game Show. The two games from Wii Music shown were Drums and Orchestra. Even though the clips were short, and there was absolutely no visual game footage shown, a lot of the game was shown to the public during those few seconds.
E3 2006 This was the first Wii game shown being played in real-time ever during Nintendo's Pre-E3 Conference, where Shigeru Miyamoto came up to the stage to perform the The Legend of Zelda Overworld Theme for the audience using the Orchestra game. After the performance he received considerable applause from the spectators. The next day, both Drums and Orchestra from Wii Music were first playable to the attendees in the show floor. Orchestra in particular was very popular and managed to create long lines from attendees who wanted to play the game. Nintendo Fall 2007 Conference Additional details of the game were released in conjunction with a Nintendo press conference held on October 11, 2007.



                                                                                         Click here for Our Walkthrough Guide Website:                                                                                                   


Other great new video game walk throughs and strategy game guides available from GAMEGUIDEDOG.COM (A Wonderdog Software Company):



DRAWN TO LIFE WALKTHROUGH NINTENDO DS GAME STRATEGY GUIDE
CASTLEVANIA: DRACULA X CHRONICLES PSP WALKTHROUGH GAME STRATEGY GUIDE
NARUTO: RISE OF A NINJA WALKTHROUGH XBOX 360 GAME STRATEGY GUIDE
Naruto: Clash of Ninja Revolution Nintendo Wii WALKTHROUGH GAME STRATEGY GUIDE
STAR WARS: EMPIRE AT WAR: FORCES OF CORRUPTION WALKTHROUGH GAME STRATEGY GUIDE
AVEYOND 2 WALKTHROUGH GAME STRATEGY GUIDE
THE GOLDEN COMPASS WALKTHROUGH GAME STRATEGY GUIDE
RESIDENT EVIL: THE UMBRELLA CHRONICLES WALKTHROUGH GAME STRATEGY GUIDE
TIMESHIFT WALKTHROUGH GAME STRATEGY GUIDE
LEGO STAR WARS: COMPLETE SAGA WALKTHROUGH GAME STRATEGY GUIDE
KANE & LYNCH WALKTHROUGH GAME STRATEGY GUIDE
BLACKSITE: AREA 51 WALKTHROUGH GAME STRATEGY GUIDE
BEOWULF WALKTHROUGH GAME STRATEGY GUIDE
CRYSIS WALKTHROUGH GAME STRATEGY GUIDE
ASSASSIN'S CREED WALKTHROUGH GAME STRATEGY GUIDE
NARUTO: RISE OF A NINJA WALKTHROUGH GAME STRATEGY GUIDE
THE SIMPSONS GAME WALKTHROUGH GAME STRATEGY GUIDE
MASS EFFECT WALKTHROUGH GAME STRATEGY GUIDE
SIMS 2 CASTAWAY WALKTHROUGH GAME STRATEGY GUIDE
SYPHON FILTER: LOGAN'S SHADOW WALKTHROUGH GAME STRATEGY GUIDE
ZACK AND WIKI WII WALKTHROUGH GAME STRATEGY GUIDE
SUPER MARIO GALAXY WALKTHROUGH GAME STRATEGY GUIDE
HELLGATE LONDON WALKTHROUGH GAME STRATEGY GUIDE
CALL OF DUTY 4: MODERN WARFARE WALKTHROUGH GAME STRATEGY GUIDE
MANHUNT 2 WALKTHROUGH GAME STRATEGY GUIDE
THE SIMPSONS GAME WALKTHROUGH GAME STRATEGY GUIDE
HALF-LIFE 2: EPISODE 2 ORANGE BOX WALKTHROUGH GAME STRATEGY GUIDE
CLIVE BARKER'S JERICHO WALKTHROUGH GAME STRATEGY GUIDE



Source & Guide Location: http://news.wonderdogsoftware.com
BLOG SOURCE: Where to Get ANY Video Game Walkthrough Guide Online 
GameGuideDog.Com - The ONLY Video Game Help Website you will EVER need!!

 

   
 




1 2 3 4 5
please rate this article     Poor
Excellent    
Most viewed articles in More Nintendo Wii and DS Game Walkthroughs category

Agatha Christie: And Then There Were None WALKTHROUGH STRATEGY GUIDE (Nintendo Wii Video GAME HELP FAQ)
Touch the Dead Walkthrough Game Strategy Guide (NintendoDS)
GameGuideDog Walkthrough for Walkthrough for Red Steel 2 Walkthrough Red Steel 2 Strategy Walkthrough (Wii)
GAME GUIDES: ADVANCE WARS: DAYS OF RUIN WALKTHROUGH STRATEGY GUIDE (DS VIDEO GAME HELP FAQ)
The Conduit Walkthrough Guide, The Conduit Walkthru Strategy (Wii)
Most recent articles in More Nintendo Wii and DS Game Walkthroughs category

How to play Epic Mickey Epic Mickey Video Walkthrough
GameGuideDog Walkthrough for Epic Mickey Walkthrough
GameGuideDogs: How to beat Epic Mickey with some Game Help (Wii)
Epic Mickey Walkthrough Epic Mickey Video Walk Through
How to play PokePark Wii Pikachus Adventure PokePark Wii Pikachus Adventure Video Walkthrough

 Visitor's Comments !

It's quiet in here. Can you hear the ECHO?