FULL completed online and downloadable walkthrough strategy game guide for: MEDAL OF HONOR: HEROES 2. This precise WALKTHROUGH GAME STRATEGY GUIDE is/will be available for you right in your members area and compatable for the SONY Playstation Portable PSP, and Nintendo Wii platform.
We're diehard Nintendo fans, just like you are, so when we first heard that Heroes 2 was coming to both Wii and PSP, we prepared for the worst. Typically, games simultaneously designed for handheld and console have a way of looking and playing exactly like one another, which never bodes well for home system owners. Take, for example, SEGA's Alien Syndrome, a shooter that might've gone further on Wii if it didn't look like a PSP game. Or Heatseeker. Or Legend of the Dragon. We could keep going, but we'll spare you. The point is, we've been groomed to believe that dual-development equates to sloppy or careless Wii games.
As lead producer Matt Tomporowski demoes the Wii version of the shooter for us, he speaks to this, explaining that team members have periodically checked the message boards through the title's development cycle and are always disheartened when posters assert that Heroes 2 will be dumbed down mechanically or graphically on Wii. Sure, he adds, the two versions are bound to share some commonalities, like enemy artificial intelligence, for instance (which he notes is very smart), but Heroes 2 on Wii is brought to life via a new game engine, vastly improved graphics, completely overhauled controls and even a few exclusive play modes. Tomporowski further elaborates that EA Canada took a look at its competitors, from Call of Duty 3 to Vanguard, learned from them, and then set out to create a first-person shooter that would fully capitalize on Wii's strengths.
Sounds good, of course, but do we really need a war-time shooter? In Heroes 2, there is at least a little twist on the sub-genre, which has in recent years become ridiculously overpopulated. You play as Lt. John Berg, an operative for the Office of Strategic Services, which preceded the CIA and Special Forces groups of the military in the time of World War II. You won't be jumping in and out of different factions -- you'll always be in control of Berg, whose mission begins near Normandy Beach and continues onward through bombed urban cities, sewer systems and ultimately to a Nazi base. Berg's story is told via pre-game monologues complete with moody voice acting and ambient spy photographs.
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