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JASON MAHONY
Can't get enough super sugar crisp...Unless I get to punch in on some video punks!!
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Video Game Walkthrough Guide coming to WDS!
NextGen Burnout Walkthrough Taking You to Paradise Copious amounts of crashing to commence this winter.
On Burnout PSP Burnout PSP is an interesting side issue...
Can you imagine playing this in your hand, sitting on the train, nine players wi-fi. It'll just be brilliant. We absolutely want to... I know the early stuff at E3 was very clearly demonstration, throwaway demos, but I'm confident we can absolutely make the best handheld racing game ever.
It can really look great.
At what stage are you going to be showing that off?
We haven't really started yet. We got a version running [on PSP], an early version of Burnout 3, and then we shelved work on it and concentrated on Burnout 3 because we had to see the machine. It's one of those things where it comes down to the quality of the screen. And when we got to E3 and we saw the screen was when we knew we could do it, because Burnout is a very fast 3D game. No one's seen... on GBA or anything there's not been any fast 3D racing stuff. There's been top-down, 2D. So if you can't see the other cars racing towards you, we're screwed, so should the design just be the Crash mode, should it be racing, but now...
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