Publisher Ubisoft has finally brought one of its biggest and baddest franchises, Prince of Persia, to Nintendo's nextgeneration console. We're Prince fans and thus, this is exciting news or it should be. After all, Sands of Time was an outstanding project that seamlessly blended action combat and truly remarkable platforming elements into one stylistic package. Even now, we can look back upon the game and appreciate its groundbreaking level designs and fluid character animation.
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Ubi followed Sands with Warrior Within, which introduced a darker, edgier Prince and heavy metal guitar riffs, but not much else and it was predictably something of a disappointment. But in late 2005 the company debuted The Two Thrones for GameCube, PlayStation 2 and Xbox, a sequel which added the mechanic of a light and dark Prince (each with unique abilities), tightened up the controls, expanded upon the platformheavy stages, debuted a chariot racing mode and ultimately proved to be a worthy followup to the let down that was Warrior Within. Rival Swords for Wii is more or less a port of The Two Thrones with added Wii controls to boot, so we should be psyched, right? You'd think that, but it takes a little more than a yearold port with a sometimesfun gesture system and censored content to make us stand up and cheer, even if we freely admit that the core game is still as engaging and entertaining as ever.