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Chrissy Snow
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Get our game guides and support for: Star Wars: CLone Wars Jedi Alliance for the Nintendo DS. We have the full online walkthrough strategy guide right here! GameGuideDog.Com is a website dedicated to creating new guides for you especially when no others exist. We are commited to helping gamers through games and confident that our support is one of the best gaming resources anywhere! http://www.wonderdogsoftware.com/GUIDES/SWJA.htmStar Wars The Clone Wars: Jedi Alliance – apparently random italics are the new colon – devotes itself entirely to the touch screen. You can play the whole game without pressing a button. You drag the stylus around the screen to show your character where to go, and your CPU-controlled partner (you always control a team of two characters) will follow. If you want to smack an enemy or suspicious looking crate with your lightsaber, you tap it with the stylus. If there's a button that needs pushed or a lever to pull, you double-tap it. You can only jump at certain times, but guess how you do that? If your answer had "button" in it, stop reading now and go slam your head in the oven door a few times. You've earned it.
This touch-only approach works fairly well, and would be even better if it weren't for the camera. These graphics aren't half bad and the designers know it, so they constantly place the camera so that gives a panoramic view the action. That would be fine on a 40-inch plasma screen, but here it often makes it tough to tap where you want to.
You'll constantly find yourself standing in place looking at a group of battle droids you'd really rather leap across the screen and attack. Why? Because the glorified can openers are less than a quarter-inch tall, only a few pixels wide, and are often moving. Thus, you're instead hitting the area around them - which means "jog over here if I hold the stylus in place but do nothing if it's just a tap" - instead of tapping the actual enemy, which would mean "force jump here and chop these metal bastards into kitchenware". Even outside of battle, many of the activation areas for various actions are smaller than the nub of the stylus. That can be a real buzzkill.
Critics Reviews: 80IGN I have seldom awarded a game a higher overall score than it earned in the 'gameplay' category, but Jedi Alliance is one rare example whose production values actually counterbalance some of the gameplay shortcomings.
76Cheat Code Central The Clone Wars: Jedi Alliance is an impressive feat on DS, and it's also an entertaining, often thrilling adventure. Though the gameplay has a few minor issues and it doesn't tread any new ground, the presentation ties everything together to make for an experience that shouldn't be missed by fans of this seminal, science-fiction franchise.
70Pocket Gamer UK Star Wars: The Clone Wars: Jedi Alliance provides everything required for highly polished Star Wars experience, but there's not quite enough depth for a real Jedi adventure.
70GameSpy The 3D graphics may be blocky, but the clean design ensures that you'll always know what's going on. There are also plenty of bonuses to unlock ranging from concept art to character models to cheats.
68Jolt Online Gaming UK For atmosphere and an authentic Star Wars feel (Clone Wars or otherwise), Jedi Alliance does a good fan service. The gameplay elements aren't very imaginative or even especially enjoyable when taken in isolation, but overall there are enough different challenges spread out across each level that it's much less of an issue than in might have been.
68Game Informer If you sleep on Star Wars sheets, give it a try. If not, pretend it doesn't exist – just like the animated movie.
60Nintendo Power Most of the game's problems have to do with the action elements. [Holiday 2008, p.86] 60Games Radar The story is also new and not half bad, revolving around the theft of a shipment of lightsaber crystals and a shadowy cabal of force-using goth mommas called the Nightsisters.
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