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Super Smash Bros. Item: Cracker Launcher









Published : May 31, 2007 | Author : JASON MAHONY
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JASON MAHONY
Can't get enough super sugar crisp...Unless I get to punch in on some video punks!!
Review:
WonderdogSoftware.Com - The latest updated Video Game Walkthrough; Game Guide
Super Smash Bros. Item: Cracker Launcher
Moving and shooting at the same time.
 
It's an idea so simple, it makes you wonder why it took so long to happen: Take all your top-notch characters and toss them all into one game. In this case, the characters are Nintendo's, and the game is a new spin on your typical fighting game. The result is Super Smash Bros., a fighter that is easy enough for anyone to pick up, yet it has enough multiplayer appeal to stay interesting for a good long time.

 

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The characters are, of course, what makes this game interesting. All the characters that have made Nintendo what it is today are represented, including Mario, Link, Samus Aran, Donkey Kong, and Pikachu. There are eight characters to choose from initially, and four more hidden characters to unlock. The game's backgrounds also reflect the various characters' natural envirornments: The Starfox stage is complete with buzzing Arwings, while Link's stage looks somewhat like a castle. The game's music is also pretty amazing, with tunes lifted directly from past games. So you'll hear the Legend of Zelda overworld theme, the world-famous Super Mario Bros. tune, and other littlepieces of incidental music, like the SMB star music and the Donkey Kong hammer tune. The look and sounds of the game really give it a "greatest hits" type of feel. The sound effects have been changed a bit from the Japanese version (the energy sword doesn't sound like a lightsaber anymore, and some of the speech has been changed), but not enough to really matter.

 



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