"That allowed us to change the game's rules a little bit. If you're seen, it's not game over. It's okay to leave traces of your presence - to leave bodies behind."
Splinter Cell Conviction Walkthrough
The bodies began to pile up before we've even reached our first destination - a mansion belonging to a local arms dealer, Andre Kobin. Sam still works best when he approaches enemies through the shadows, and Ubisoft Montreal has devised some clever stealth systems to help players stay hidden. Conviction uses a cover system similar to Rainbow Six Vegas, in which Sam snaps to the nearest piece of cover the second you press the left trigger (it's probably not a coincidence that Vegas was Beland's last game). Sam's movements have real weight; he rolls, dives, and slides between cover points with the ease and grace of a ninja.
To signify that he's in cover, the screen dims to a black and white hue every time Sam is hidden from enemy sight. With all of these systems working together, Sam can jump on enemies from above, and when he does he earns a mark and execute Sam Fisher's life will never be simple. Years after retiring from the military to a life of wandering solitude, he Ands himself hounded by government agents begging for his expertise, hunted by terrorists who fear what he can do, and haunted by the knowledge that his daughter's death might not have been an accident.