Welcome New User | LOGIN
       


LATEST VIDEO GAMING NEWS

Silent Hunter IV: Wolves of the Pacific (PC)

Release Date:03/13/2007
ESRB Rating: Rating Pending
Genre: Simulation
Publisher: Ubisoft
Developer: Ubisoft Romania



Pacific theater sub sims scare World War II buffs on steady diets of The Enemy Below, Das Boot, and U-571. In film, sexed-up German Unterseeboots ("undersea boats"), fan-favorite submersibles featured in the last two Silent Hunter games, prowl the Atlantic. In reaction to publisher Ubisoft's August 2006 notice that Silent Hunter: Wolves of the Pacific (the fourth in the series, though published without a "4") would focus on "Yanks" in the Pacific, sim-ers fret: "What, no Uboats?!?" and "U.S. forces = lack of mystique," or even, "The Japanese sub fleet was even less ready than the German U-Boot Waffe in 1939!"

Now peer back a couple decades. Silent Service--the first Silent Hunter--came out in 1985, designed by, of all people, Sid Meier for old-school grandaddy MicroProse, and set in-- any guesses? That's right, the Pacific.

"We kind of expected this reaction when we decided on the Pacific War," says lead designer Dan Dimitrescu. "But the Atlantic and Pacific were completely different in terms of naval World War II engagements--each had its own flavor." Flavor gleaned from tech in particular. U.S. subs were larger, faster, and had longer ranges than U-boats. They also packed a bigger punch with 10 torpedo tubes standard. But they were less maneuverable and buckled at extreme depths. "Thus, from the hunter's perspective, U.S. subs were quicker to adopt surface search radar and employ it in action," says Dimitrescu. "For new players, that makes finding and sinking targets much easier."


Easier, and&simpler? No way, says Dimitrescu. "Wolves of the Pacific is as much a simulator as Silent Hunter 3. We're just taking steps to make the interface more friendly as well as more powerful--it's forward motion for both casual and hardcore sim players." Likewise for crew delegation and careers. Think scalability with all-in-one feedback and more natural interaction. "We're letting you decide how much involvement you want this time," says Dimitrescu. "If you want to dig in, you can, but you don't have to."

However you roll, you'll share increasingly "human" company. Crewmen stand watch for four hours, then rest for eight. Holler "battle stations" and everyone beelines for their stations. Some guys can even (accurately) double up on ship duties. "We've also added role-playing elements to the crew over the course of the campaign," says Dimitrescu. "Depending on their experience, all crew members can be promoted, gain special abilities, and improve their skills." And when you switch subs, you can take your choice picks with you.

Wrap that up in an even more lifelike unscripted campaign with fluid performanceassigned objectives, and we could be looking at the most meticulous imitation of wartime slinkand- sink yet.





Other WDS GUIDES: 

GRAND THEFT AUTO: VICE CITY STORIES WALKTHROUGH PSP
MORTAL KOMBAT: ARMAGEDDON WALKTHROUGH

ROME: TOTAL WAR WALKTHROUGH FOR PC

RAMEPAGE TOTAL DESTRUCTION WALKTHROUGH PS2 GAMECUBE Wii

BATTLEFIELD 2142 WALKTHROUGH
F.E.A.R. FEAR WALKTHROUGH

KILLZONE: LIBERATION WALKTHROUGH
PHANTASY STAR UNIVERSE WALKTHROUGH
BATTLEFIELD: 2142 WALKTHROUGH

SPLINTER CELL: DOUBLE AGENT WALKTHROUGH

THE FAMILY GUY WALKTHROUGH
JUST CAUSE WALKTHROUGH
OPEN SEASON WALKTHROUGH

RESEVOIR DOGS WALKTHROUGH
SCARFACE WALKTHROUGH

DEAD RISING WALKTHROUGH
BATTLE FOR MIDDLE EARTH 2 WALKTHROUGH

LEGO STAR WARS 2 WALKTHROUGH
SAINTS ROW WALKTHROUGH
AMPED 3 WALKTHROUGH
SPLINTER CELL ESSENTIALS WALKTHROUGH

SPLINTER CELL WALKTHROUGH
LEGO STAR WARS 2 WALKTHROUGH
JUST CAUSE WALKTHROUGH
OPEN SEASON WALKTHROUGH

RESEVOIR DOGS WALKTHROUGH
SCARFACE WALKTHROUGH

DEAD RISING WALKTHROUGH
BATTLE FOR MIDDLE EARTH 2 WALKTHROUGH

LEGO STAR WARS 2 WALKTHROUGH
SAINTS ROW WALKTHROUGH
AMPED 3 WALKTHROUGH
SPLINTER CELL ESSENTIALS WALKTHROUGH

SPLINTER CELL WALKTHROUGH






Titan Quest: Immortal Throne
Venture into Hades' Palace armed with new skills. 
3/2/2007


Juiced 2: Hot Import Nights

The life of an import racer. 
3/2/2007

Stuntman: Ignition
Hands-on with the next-gen stunt driving simulator. 
3/2/2007


Professor Layton and the Devil's Box

First screens and details on the DS sequel! 
3/2/2007

Fantastic Four: Rise of the Silver Surfer

Exclusive info. and first screens of the next-gen game. 
3/2/2007

Meteos: Disney Magic Edition

Better than a Hanna Montana marathon. 
3/1/2007

Dance Dance Revolution Universe

Turn off the lights, the party's over. 
3/1/2007

MLB 2K7
Not even in the wild card race.
3/1/2007


SplitFish Could Make Sony's SIXAXIS Rumble

It's another 'if the price is right' situation.
2/01/2007 11:25:32 AM

Sam & Max Episode 3: The Mole, The Mob and The Meatball

So this dog and this rabbit walk into a Mafia hideout... 
2/01/2007 6:35:51 PM

Lack of Funding Killed SiN Episodes

Future episodes may happen, but not now. 
2/01/2007 10:41:40 AM